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It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
Motokura recounts meeting with Shigeru Miyamoto who spoke of DK's "unique actions" like the hand slap, and Koizumi, who directed Donkey Kong Jungle Beat, felt that Donkey Kong's "longer, stronger arms ...
All ideas have to come from somewhere, so where did the Donkey Kong Bananza crew get their inspiration for developing the ...