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When Donkey Kong Bananza was first announced, speculation immediately set in that it was being made by the same team that ...
We spoke with with Kenta Motokura, producer on Nintendo Switch 2 exclusive Donkey Kong Bananza, and Kazuya Takahashi, the game's director, about everything Donkey Kong: behind-the-scenes development, ...
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
Motokura recounts meeting with Shigeru Miyamoto who spoke of DK's "unique actions" like the hand slap, and Koizumi, who directed Donkey Kong Jungle Beat, felt that Donkey Kong's "longer, stronger arms ...
Donkey Kong Bananza producer Kenta Motokura has revealed that upon receiving his assignment to come up with a new 3D DK game, ...
Donkey Kong Bananza's director and producer have been revealed just days ahead of the launch of the first-party Nintendo game.
All ideas have to come from somewhere, so where did the Donkey Kong Bananza crew get their inspiration for developing the ...