i know lots of the flat shaded 3D polys and the pissing around with sprites were handled by a pair of 2 10Mhz Super FX coprocessors on the SNES version. and MOST of it runs every bit as smoothly as on ...
Gaming archivists have discovered the long-lost Quake GBA port, which is made by the same porter who created the legendary 'impossible' Doom SNES port - and what's more, you can play this version of ...