An algorithmic way of describing a texture. Unlike a bitmapped texture, in which the texture is represented as a bitmap, a procedural texture describes the texture mathematically. Although not widely ...
We recently published a widely debated news story about one company's claim that its new texturing process will make games 70% smaller. That company is called Allegorithmic and the technology the guys ...
Someone sent me a link to an article on bit-tech about procedural textures. Now, I have heard of procedural textures before, but, until now, that was all it was: talk. Nice demos. This is an interview ...
I have a 3 layer composite shader that I am working with. I need to adjust the tiling (it tiles to much) on the object it is attached to. I tried using the UVW modifier on the poly but changing the ...
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