Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers ...
Earlier this month, we informed you about a new DX12 SDK that would be coming on PC. And today, Microsoft has officially announced the DirectX 12 Agility SDK. As Microsoft noted, games can use the ...
Microsoft has announced that it will hold its Game Stack Live event on April 21st. During that event, the team will reveal its DX12 “Agility” SDK, as well as some new DirectX 12 features. As ...
Katsman mentioned a number of problems when moving from DirectX 11 to DirectX 12 and made clear that it is not a walk in the park. It is a complex path to produce optimized DirectX 12 code and takes a ...
Microsoft has released Agility SDK 1.616, which includes support for Opacity Micromaps (OMM), a new feature in DirectX Raytracing that boosts performance. Back in March at the Game Developers ...
Why it matters: On Thursday, Microsoft's Agility SDK development team announced the preview release of Agility SDK version 1.7.10.0. The new version brings developers two new features, GPU upload ...
Microsoft has announced the extension of the DirectX Tool Kit to DirectX 12. This not only makes DirectX 12 more accessible but highlights the fact that Windows graphics in general has become less ...
After nearly five years of lingering on the same stable release, the next generation of DirectX is finally on its way. But a specter hung over Microsoft’s introduction of DirectX 12 at GDC on Thursday ...
Talk about sending mixed messages. Microsoft has recently reminded its customers that Windows 7 support is ending next year and is going to start nagging them to upgrade to Windows 10. At GDC 2019, ...
If you’re buying or building a new gaming PC for Windows 10 and DirectX 12, your priority should be as many “real” CPU cores you can afford, running at high clock speeds. At least, that’s the ...
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